| Bot Name | 
                        Score | 
                        Wins | 
                        Draws | 
                    
                    
                        | 1. JorgeJimenez04 | 
                        8 | 
                        1, 2, 3, 4, 5, 6, 7, 8 | 
                        1 | 
                    
    
                    
                        | 2. test-bot-sdcc | 
                        6 | 
                        1, 2, 3, 4, 5, 6 | 
                        1 | 
                    
    
                    
                        | 3. test-bot-z88dk | 
                        3 | 
                        1, 2, 3 | 
                        No Draws | 
                    
    
                
             
            
                Game Rules
                
                    - See rules.cpp for exact rules (how often, what values etc).
 
                    - World size: 32x32 cells
 
                    - Two bots (or programs) spawn in top-left and bottom-right corners
 
                    - Each bot has a set of energy. See rules.cpp for exact values.
 
                    - Bots run on Z80 CPU. See CPUs section.
 
                    - Food (static) and prey (moves) are spawned periodically.
 
                    - Food is not spawned evenly: random noise is applied using FastNoiseLite on rules described on seasons.cpp
 
                    - Both can move around, eat, scan environment and clone themselves. See bot_api.h
 
                    - Bot that survives the longest, wins.
 
                    - If both bots survive for too long, it's a draw.